This is my capstone project. It's not finished yet. It will be in GDC playtest.
It's a 2D rogue-like shooting game. Player can have one weapon in each hand. When player gain enough power, he can combine two weapon in hand into a unique new weapon which has features from both weapons. Player has a hero skill -- a hook. Player can move with it or catch a enemy and make it move toward player.
We are still developing new characters with new hero skills for player to play. And new planets with new features with the environment.