My capstone project.
A puzzle game with color and timing.
Here are three game projects I worked in during undergraduate years in China.
Game AI -- Terrain Generation
Automatically generate a terrain with mountains, forests, and lake with noise algorithm in Unity.
Game AI -- Tower Defense Demo
This game is a tower defense game demo with path finding included.
Game AI -- Animal Simulation AI
This is a simulation of a aggressive animal, which will look for food and eat food in the environment. It will attack and avoid other animal at the same time maintain its health.
Game Prototype -- The bank job
This is 10 hours game jam with a engine the we never used before -- Godot Engine 3.0. This is a great experience. Learned more about source control and team work.
Game Prototype -- Boss vs Player
A space shooting game.
Level Design -- 2D Platform
This is a level design practice with "BattleBlock Theater". I try to do the paper design first and test the idea in the game.
Level Design -- The Escapist 2
This is a level for The Escapist 2.
Level Design -- Torchlight 2
A level for Torchlight 2.
Level Design -- FPS
A level design project for Team Fortress 2.